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Tutorials

"Tutorial: a season on the farm"

Use the Stardew Valley template for a week of play: set the date, take notes with quick actions, plant and harvest on the Farm, and track an NPC.

This tutorial follows a few in-game days with the Stardew Valley template. The crops and names are only examples: Mossnote knows nothing about the game, so you type everything. About fifteen minutes.

1. Make the journal and set the date#

  1. On the first screen choose Stardew Valley, name the journal (for example Spring farm) and choose Start my journal. The page turns plum.
  2. Choose Set date. The picker shows Year, Season and Day. Leave Year 1 and Spring, click day 3, and choose Set date.
The season date picker with Year 1, Spring selected and a day grid.
The season picker. Click a day in the grid (typing digits goes to the year field first).

Expected: the chip reads Spring 3 · Year 1.

2. Take notes with quick actions#

  1. Click Met someone under the note box. A #met chip appears on the note and the button fills in.
  2. Type Introduced myself to the shopkeeper. @Pel, press Enter on Create person ‘Pel’, then save with ⌘Enter.
  3. Click Found something, type Found something shiny in the creek bed. and save.
The note box with Met someone switched on and a met tag and a link to Pel above the options row.
Quick actions set tags and flags for you.

Expected: two notes dated Spring 3 · Year 1. The second has a ✦ and appears in Recent discoveries. Pel is now an NPC (open NPCs in the sidebar).

3. Track an NPC#

  1. Open NPCs → Pel.
  2. Choose Track progress, type 10 and choose Set. A row of ten dots appears.
  3. Click the third dot. The progress is now 3 of 10.

You choose what the dots mean. Pel's page also lists the notes that mention them.

4. Plant on the Farm#

  1. Open Farm. Type Parsnips in Add an entry… and press Enter. Add Potatoes too.
  2. Both appear under Growing, planted on Spring 3 (today's in-game date).
  3. Choose Parsnips to open its page and type 20 in Planted count.
An entry's page open beside the Farm list, with Dates, Counts, Notes and Tags.
An entry's page.

5. Let some days pass#

  1. Go to Today and choose › four times. The date moves to Spring 7, each step with an Undo message.
  2. Note that Today now shows a Growing section with your two entries.

6. Harvest#

  1. Open Farm and point at Parsnips. Choose Harvested today.
  2. In Harvested count type 15 and press Enter.
The Farm with Growing entries and a Done entry, Parsnips, planted Spring 3 and harvested Spring 7, harvested 15.
Parsnips are now under Done.

Expected: Parsnips moves to Done and reads Spring 3 → Spring 7 · harvested 15. Pointing at it shows Plant again, which starts a new entry with the same name and tags, planted today.

7. Review and wrap up#

  • Daily journal shows your notes by day. Choose Discoveries to see only ✦ notes.
  • Search for spring 3 to see everything dated that day, or #met for the people you met.
  • When the season changes in the game, just keep moving the date on: Spring 28 rolls into Summer 1.
  • Download a copy from Settings → Data & backup before you stop for the day.

Make the calendar match your game if it differs: Settings → Calendar.

These pages describe Mossnote 0.1.0-beta.1 and were checked against the source and the running app. Something wrong or missing? Tell us on GitHub.